Archive for the 'DLC' Category

14
Oct
09

The catch up (From J)

Hello again.

Remember a few weeks ago when I posted that we’d been taking some ‘personal time off’ (Read as: We’re busy with real life) and that we’d be posting more soon?

I might have lied.

Life is still playing havoc with our time. But, with all the cool stuff happening with my gaming world, I figured I’d bite the bullet and write something about what I’ve been up to in the last few months…

Played a ton of demos. Say what you want about PSN, the demos are flowing in like no one’s business. The good: Brutal Legend  is fun and very smart. Double Fine did a great job so far and it seems that this is going to be a big game for them. Jack Black is very tolerable and is really funny in his role as….himself. Looking to pick this up. Ninja Gaiden Sigma 2 is also continuing the win streak of getting a better ninja game after the fact. Again, the demo unlocks more content with every play through, like the first demo for NGS. Making it a favorite of people that can’t buy games as often as they used to. The combat is more of the same smooth, cut your arms off, crazy crap that you should be used to by now. The boss fight towards the end of the demo is pretty crazy. I felt like buying the game after playing it a few times.

More good: picked up the first of the Fallout 3 DLC FINALLY on PS3, Broken Steel. It’s great, as you already know. The Broken Steel story is longer then I thought and at one point, got so hard, I thought I was going to throw my controller across the room. The subway fight is the worst, most frustrating sequence in a game that I’ve played in a long time. It was still worth getting to start back in to a game that really is deep and expansive.  Also, finding three different flamethrowers is awesome for someone like me that seems to enjoy setting people on fire alittle too much at times.

Finally bought Trash Panic and Shatter. Both awesome, addictive games with quirky gameplay and wonderful soundtrack. Even if Trash Panic is the hardest fucking game I’ve ever played, I still love playing it. Shatter is another way for companies to get my money. Keep making Arkaniod games, guys and I’ll keep buying them. Between Shatter and Magic Ball, I should be doing an all ball returning game weekend. I love that stuff.

Speaking of stuff I love, I got into the Uncharted 2 Beta, and later the public demo/beta. Both times, I really couldn’t believe that this game was getting so much love from the gaming press and other news outlets. It’s still Uncharted. The gun play and scaling are back along with multiplayer. I mean, I came from a time, 2007 to be exact, where the thought of a PS3 game being good was something of a internet punchline. Now Uncharted 2 seems to be, many people think, the hands down, game of the year. What a difference two years can make. Looking forward to the showdown of Uncharted 2, Modern Warfare 2 and ODST fighting for GotY honors.

Been replaying all of my old games since money is tight and there are so many games coming in the next three to four months that I’m not going to have money for. Replaying Uncharted, Bioshock, Lumines Supernova, Zen Pinball, Fallout 3, (this time as the evil guy) and Wipeout HD is reminding me how much I love gaming. Planning on busting out some more trophies on these games, as well as Shatter and Marvel Vs Capcom 2.

In other news, I just got Diablo 2 like it’s the year 2000. Always up with the times. More on this when I get started. All you need to know is that I’ve always wanted to play this game, but never had the computer processing power to run it and with my type of gaming personality, I was afraid of the game destroying my life. But with 134 hours in Fallout 3 (not including the times that I had to start over  due to being trapped somewhere or erasing my save to start over with trophies)  and a embarrassing 481 hours in Oblivion, I think I’ll be ok playing a 9 years old game. More when it develops.

That’s all for now. More soon. Really this time………mabye.

J.

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26
May
09

The next GTA4 DLC is…….

Share photos on twitter with Twitpic

Wow. I’m not sure, but Mircosoft might be thinking “Maybe we paid to much for these.” Knowing literally nothing about this, it sounds terrible.

Thanks Geoff Keighley via Twitter

19
May
09

PS3 finally gets Fallout 3 DLC (That rhymed)


Way back in the day, PS3 owners were treated to the news that Mircosoft had paid Bethesda to release the DLC for Fallout 3 “Only of Xbox 360.” We groaned alittle, or alot depending. The first two seemed to underwhelm but Broken Steel won people over with the level cap lift and tons of new weapons. Ps3 owners of the game were left with just the ending of the game. It’s hard owning a PS3 sometimes….

Well today, in a move that really seems to growing for game developers, Bethesda dropped the news that, yes, all the DLC that was “Only for Xbox 360” is coming to Sony’s console starting in June.

“Operation: Anchorage will be released for PS3 in late June, followed by the release of The Pitt and Broken Steel 4-6 weeks apart. Release dates will be forthcoming.”

On top of that, they announced that there will be TWO new DLC packs this summer:

“There are also two new DLCs planned for all three platforms:

* Point Lookout – Explore a massive new swampland area filled with new quests and content.

* Mothership Zeta – The aliens have returned, and they’re pissed. Experience an alien abduction first hand and find out if you’re tough enough to survive.”

Sounds cool to me. As someone that really liked Fallout 3, it’s cool to see that developers are FINALLY opening their eyes to see that (gasp) people are actually are buying PS3s and people that are buying them are not just watching Blu-Ray on them. If you put content on the system, people will buy it. The new stuff sounds fun as well. Fighting aliens? Oh yeah. I’m in. E3 is going to be very interesting……..

Source: Bethesda Softworks

J.

10
Apr
09

Killzone 2 DLC: might as well jump.

Is it just me, or was gametrailers TV actually good last night? On the show that brought us some gameplay videos of Bioshock 2, comes the big reveal of the first Killzone 2 DLC maps. Titled Steel and Titanium, the two maps are as different from the current multiplayer maps as you can get. Set inside the ISA’s home spaceship, The New Sun map looks like a snipers paradise. Bad news for me as I seem to get shot from millions of miles away when I play the game now. But, that’s what I get for going back and playing Warhawk and Call of Duty 4 again this week. Multi-level maps are cool just to get the drop on people by jumping down and wasting enemies in mid air. Possibly alot of forcing people off the deck while they run from hordes shooting at them as well. Hooray for cheap kills!

The Wasteland Bullet map is the one that I’m going to either hate or love. It takes place on two trains speeding down the rails. Shooting is going to be fun, provided that no gravity physics pull bullets from intended targets. The real love/hate thing will be the jumping from train to train. I can tell you now, I WILL die numerous times by getting smashed like a bug trying to outrun someone plugging me in the back with bullets.

Both look like very cool updates to a great game and will be out at the end of the month. No price was given, but I figure it won’t be so hard on your wallet. Sony has been doing a really great job with marketing Killzone 2. Sure, there aren’t any branded Mt. Dew bottles or trailers before Star Trek, but the word is out and people are buying. Let’s hope they keep up the streak.

J.

27
Mar
09

Left 4 Dead DLC Coming April 21st

This may be old news for some, but I was at a buddy’s last night and some of the people there did not know that the DLC for Left 4 Dead is coming on April 21st. Called the “Survival Pack,” the free update will include a patch to play maps “Dead Air” and “Death Toll” in Versus Mode and include a Survivor mode where players are pitted against wave after waves of zombies as long as they live.

Once again, keeping you all in the loop. Oh, and J’s right; I do have some stuff to say about Nintendo’s GDC keynote, natch. Stay tuned.




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